Drag to move

Drag to move

Skin of Systems explores how clothing, armor, and architecture operate as protective layers around different systems. From the soft fold of textile to the massive skin of concrete, each surface becomes an interface between body, culture, and structure. An ongoing thread throughout the sequence of looks is the tension between soft, nuanced romanticism and a more rigid, sober sense of uniformity. Rather than choosing between them, both are treated as essential. The dialogue between these seemingly opposing forces reflects a more grounded and realistic expression of my design languague, one where contrast becomes coherence.